A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
A
- Academic Resources
- Accessing an IA-32 DLL from a native Itanium® Architecture Process
- Intel® Active Management Technology Perl Scripts
- Intel® Adaptive Spike-Based Solver
- Adaptive Transparency
- Adaptive Volumetric Shadow Maps
- Adding Parallelism Sample Code
- Adobe AIR SDK for AppUp
- Adobe* Premiere* Pro/Premiere* Elements Encoder plug-in using Intel® Media SDK and Intel® Quick Sync Video Technology
- AdpDLLWrapper Component
- Ads in Free Apps 2 make Money Component
- Intel® Advanced Encryption Standard Instructions (AES-NI)
- AMT and Java (JAX-WS method)
- Intel® AMT High-level API - Intel® Manageability Library
- Intel® AMT Open Source Drivers
- Intel® AMT Software Development Kit (SDK)
- AMT: Create your own SOAP messages with SOAP UI
- AppAble* Library for Java* Component
- Intel® 64 Architecture Processor Topology Enumeration
- Intel® Architecture Code Analyzer
- Architecture of a Real-Time Ray-Tracer
- Array Clipping Code Sample
- Intel AppUp™ SDK
- AVX Cloth
B
C
- Intel® C Compiler for EFI Byte Code
- C# Image Viewer Sample Application
- C++ Bindings for the Common Language Runtime
- C++ CGI Parser
- Intel® C++ Compiler for QNX Neutrino* RTOS
- Intel® C++ Composer XE 2011 (Windows, Linux, Mac OS X)
- Intel® C++ Parallelism Exploration Compiler, Prototype Edition
- Intel® C++ STM Compiler, Prototype Edition
- Intel® C++ Studio XE 2011 (Windows and Linux)
- Carry Small, Game Large
- Intel® Cilk Plus Software Development Kit
- Intel® Cilk++ Software Development Kit
- Intel® Cluster Poisson Solver Library
- Intel® Cluster Studio 2011 (Windows and Linux)
- Intel® Cluster Toolkit 2011 (Windows and Linux)
- Code Sample: Platform Discovery Code
- Code: Multi-threaded Fluid Simulation For Games
- Code: Ocean Fog Using Directed3D
- Code: Pet Me
- Code: Rendering grass with instancing in DirectX
- Colony - A highly parallel crowd simulation technique
- Compile with ICC
- Intel® compiler options for SSE generation and processor-specific optimizations
- Compiler Settings for Threading Error Analysis in Intel® Parallel Inspector
- Intel® Composer XE 2011 (Windows and Linux)
- Intel® Concurrency Checker
- Intel® Concurrent Collections for C++
- Continuous Levels of Detail: Using MRM and SDS To Achieve High-Quality Graphics in a Fraction of the Time
- CPUID for x64 Platforms and Microsoft Visual Studio .NET
- Creating A Custom Appwizard for 3D Development
D
- Intel® Decimal Floating-Point Math Library
- Deferred Rendering for Current and Future Rendering Pipelines
- Developing WinSock Applications for a Mobile Environment- Code Sample
- Intel® Direct Ethernet Transport
- DLL Wrapper Component
E
- Intel® Embedded Software Development Tool Suite for Intel® Atom™ Processor
- Enabling Power Event Interception Notification and Control in Microsoft Windows XP
- Intel® Energy Checker SDK
- Even-Odd Variants
- Even-Odd Variants Part 2
- Even-Odd Variants Part 2.1
- Intel® Expressway Service Gateway
F
- Fireflies - Scalable Ambient Effects
- Floating-Point Arithmetic with Streaming SIMD Extensions and Pentium(R) 4 Processor SSE2 Instructions, AP-943
- Fork Particle Casual SDK Component
- Intel® Fortran Composer XE 2011 (Linux and Mac OS X)
G
- Game Code Resources Browser
- Game Engine Tasking Animation
- Gaming Over Ad-Hoc Peer-to-Peer Networks
- Geolocation Component
- GPU Detect
- Intel® Graphics Checker
- Graphics Chipset Drivers
- Intel® Graphics Performance Analyzers
H
- Havok PC XS Component
- Havok physics and animation middleware for PCs
- High Clocks Per Instruction Retired when vectorizing the loop.
- High Definition Audio Code Sample
- High Dynamic Range Environment Mapping On Mainstream Graphics Hardware
- Horsepower (Multicore DX10)
- HPL Over Intel MPI
- How to Get Faster Video Rendering on the Intel® Pentium® 4 Processor
- How to Implement Efficient MADD Operations on 64-Bit Intel® Architecture
- How to Implement the Intel® GPP Vector Module
- How to Locate Code in Assembly Language for 64-Bit Intel® Architecture
- How to Manipulate Data Structure to Optimize Memory Use on 32-Bit Intel® Architecture
I
- Improving the Performance of the Secure Hash Algorithm (SHA-1)
- In-App Advertising and Monetization Component
- In-App Advertising and Monetization (C#) Component
- Intel® Inspector XE 2011 (Windows and Linux)
- Integrated Debugger for Java/JNI Environments
- Intel® Integrated Performance Primitives 7.0 (Windows, Linux, Mac OS X)
- Intel® Integrated Performance Primitives – Code Samples
- Integrating Java and Microsoft .NET
- Intercepting System API Calls
- Intel® IPP Cryptography Add-on for MeeGo* & Linux* Host Component
- Intel® IPP Cryptography Add-on for MeeGo* & Windows* Host Component
- Intel IPP Samples for Windows - error correction
- Isolated Execution
J
K
L
- Intel® Laptop Gaming Technology Development Kit
- Intel® Location Technologies Software Development Kit (LTSDK)
M
- MacCPUID
- Making Applications aware of their Mobile Contexts using the Intel® Mobile Platform SDK
- Intel® Manageability Checker
- Manageability Developer Tool Kit
- Intel® Mash Maker: Mashups for the Masses
- Intel® Math Kernel Library 10.3 (Windows, Linux, Mac OS X)
- Maximizing Performance with Fine-Grained Parallelism
- Maximum FPS: Three Tips for Faster Code
- Measure Code Sections Using The Enhanced Timer
- Intel® Media Checker
- Intel® Media SDK
- MeeGo
- Intel® Mobile Platform SDK: Monitor Connectivity Status
- Mobile Reference Application
- Mobilizing Applications: Adapting to Available Network Bandwidth--code sample
- Intel® MPI Library (Windows and Linux)
- Multithreaded Game Programming and Hyper-Threading Technology
N
- Free Non-Commercial Software Development Products for Linux
- Nulstein - DX11 Deferred Context and DIY Game Task Scheduling
O
- Onloaded Shadows
- Open Source Game Development
- Intel® OpenCL SDK
- OpenMP and Win32 Threads Usage Example
- Optimized Matrix Library for use with the Intel® Pentium® 4 Processor's SSE2 Instructions
- Optimizing Game Architectures with Intel® Threading Building Blocks
- Intel® Ordinary Differential Equations Solver Library
P
- Intel® Parallel Advisor 2011
- Intel® Parallel Amplifier 2011
- Intel® Parallel Composer 2011
- Intel® Parallel Inspector 2011
- Parallel Lint
- Intel® Parallel Studio 2011
- Intel® Parallel Studio XE 2011 (Windows and Linux)
- Parallelization of a Polynomial Extrapolation Code
- Pattern for parallel programming - concurrency stage
- Intel® Performance Bottleneck Analyzer
- Intel® Performance Counter Monitor - A better way to measure CPU utilization
- Intel® Performance Power Monitor Gadget for Google Desktop
- Intel® Performance Tuning Utility
- Platform Awareness Service Downloads
- Platform Awareness Service Source Code
- Intel® Platform Modeling with Machine Learning
- Portable GUIs Improve Application Flexibility
- Porting 32-bit Applications to the Itanium® Architecture
- Porting Applications to Linux Standard Base Made Easy
- Intel® Power Checker
- Intel® PowerInformer
- Practical investigation of critical sections
- Preventing Glitches in Signal Processing
Q
R
S
- Sample Code Monitoring Connectivity
- Sample Distribution Shadow Maps
- Sample Tweaker: Ocean Fog
- Setting Up Dual Boot in Itanium®-based Systems
- Intel® Setup and Configuration Service (Intel® SCS)
- Intel® Setup and Configuration Service Lite (Intel® SCS Lite)
- Shadow Explorer
- Short Data Segment Overflow Error on Linux* 64 on Itanium® Architecture
- Single-Producer/Single-Consumer Queue
- Smoke - Game Technology Demo
- Intel® SOA Expressway XSLT Processor
- Intel® Software Autotuning Tool
- Intel® Software Development Emulator
- Intel® Software Tuning Agent
- SSE2 Instructions in a Double-precision 3D Transform
- Intel® Summary Statistics Library
T
- Threaded Cross-Platform Game Development
- Intel® Threading Building Blocks (Windows, Linux, Mac OS X)
- Threading Challenge 2009 - Phase 2 - #1: Strassen's Algorithm
- Threading Challenge 2009 - Phase 2 - #2: Knights Tour
- Threading Challenge 2009 - Phase 2 - #3: Graph Coloring
- Threading Challenge 2009 - Phase 2 - #4: The Travelling Baseball Fans
- Threading Challenge 2009 - Phase 2 - #5: 3-D Convex Hull
- Threading Challenge 2009 - Phase 2 - #6: Maximum Independent Set
- Threading Challenge 2009 - Problem 1: Radix Sort Entries
- Threading Challenge 2009 - Problem 2: 3SAT Entries
- Threading Challenge 2009 - Problem 3: Searching Entries
- Threading Challenge 2009 - Problem 4: String Matching Entries
- Threading Challenge 2009 - Problem 5: Knapsack Entries
- Threading Challenge 2009 - Problem 6: Line Segment Intersection Entries
- Threading Challenge 2010 Phase 1 - Additional Submitted Entries (Apprentice Level)
- Threading Challenge 2010 Phase 1 - Additional Submitted Entries (Master Level)
- Threading Challenge 2010 Phase 1 - Winning Entries
- Threading Challenge 2010 Phase 2 - Additional Submitted Entries (Apprentice Level)
- Threading Challenge 2010 Phase 2 - Additional Submitted Entries (Master Level)
- Threading Challenge 2010 Phase 2 - Winning Entries
- Ticker Tape (Multicore DX10, using SSE4)
- Tip: Watch out! Use of some versions of STL streams may result in slowdown of your just parallelized application.
- Tips For Developers: The Deadly Light
- Transcoding and Codec Optimization: Tips & Tricks
- Troubleshooting the IMR_RES_TLS_CONNECTION_FAILED error in mutual TLS
- Twitter Connector Component
U
- Ultra Mobile PC Evaluator Tool
- Understanding Memory Access Characteristics of Motion Estimation Algorithms
- Unreal Development Kit
- Using Intel® TBB in network applications: Network Router emulator
- Using CPUID to Detect the presence of SSE Instruction Sets
- Using SSE2 to Evaluate a Hidden Markov Model with Viterbi Decoding
- Using Streaming SIMD Extensions 2 (SSE2)
- Using Streaming SIMD Extensions 2(SSE2) to Perform Big Multiplications, AP-941
- Using the Pentium(R) 4 Processor SSE2 Instruction Set to Perform a Single-Point Crossover Operation in a Binary Genetic Algorithm, AP-936
V
- Video Frame Display Synchronization
- VideoSource Component
- Intel® Visual Fortran Composer XE 2011 (Windows)
- Intel® vPro™ Technology Activator Utility
- Intel® VTune™ Amplifier XE 2011 (Windows and Linux)
- VTune™ Analyzer: Other32 Module Solutions
W
- Intel® Web APIs
- Wi-Fi Simple Config (WSC) Linux Reference Implementation
- Windowing the Intel's IPP UMC simple_player sample- Video overlaying
- Writing Code to Reveal the Performance Details of Mobile Processors
- Writing Portable, Adaptable Code Using CompLib
- Intel® WS-Management Java Client Library
- Intel® WS-Management Translator
X
Y
Z